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Activity 1
Castle Timeline
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- Hi1/1.2 events beyond living memory that are
significant nationally or globally
- Hi1/1.3 the lives of significant individuals in
the
past who have contributed to national and international achievements
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Activity 2
Design And Build A Castle
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- Hi1/1.2 events beyond living memory that are
significant nationally or globally
- Dt1/1.1a design purposeful, functional,
appealing
products for themselves and other users based on design criteria
- Dt1/1.1b generate, develop, model and
communicate
their ideas through talking, drawing, templates, mock-ups and, where
appropriate, information and communication technology
- Dt1/1.2a select from and use a range of tools
and
equipment to perform practical tasks
- Dt1/1.2b select from and use a wide range of
materials and components, including construction materials, textiles and
ingredients, according to their characteristics
- Dt1/1.3b evaluate their ideas and products
against
design criteria
- Dt1/1.4b explore and use mechanisms, in their
products
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Activity 3
Castle Characters
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- Hi1/1.2 events beyond living memory that are
significant nationally or globally
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Activity 4
Heraldry Design
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- Hi1/1.2 events beyond living memory that are
significant nationally or globally
- Ar1/1.2 to use drawing, painting and sculpture
to
develop and share their ideas, experiences and imagination
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Activity 5
Illuminating Letters
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- Hi1/1.2 events beyond living memory that are
significant nationally or globally
- Hi1/1.3 the lives of significant individuals in
the
past who have contributed to national and international achievements
- Ar1/1.4 about the work of a range of artists,
craft
makers and designers, describing the differences and similarities between
different practices and disciplines, and making links to their own work
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Activity 6
Cooking In Castles
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- Hi1/1.2 events beyond living memory that are
significant nationally or globally
- Dt1/2.1a use the basic principles of a healthy
and
varied diet to prepare dishes
- Dt1/2.1b understand where food comes from
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Activity 7
Bayeux Tapestry Story
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- Hi1/1.2 events beyond living memory that are
significant nationally or globally
- Hi1/1.3 the lives of significant individuals in
the
past who have contributed to national and international achievements
- Ar1/1.2 to use drawing, painting and sculpture
to
develop and share their ideas, experiences and imagination
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Activity 8
Design And Make A Catapult
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- Hi1/1.2 events beyond living memory that are
significant nationally or globally
- Dt1/1.1a design purposeful, functional,
appealing
products for themselves and other users based on design criteria
- Dt1/1.1b generate, develop, model and
communicate
their ideas through talking, drawing, templates, mock-ups and, where
appropriate, information and communication technology
- Dt1/1.2a select from and use a range of tools
and
equipment to perform practical tasks
- Dt1/1.2b select from and use a wide range of
materials and components, including construction materials, textiles and
ingredients, according to their characteristics
- Dt1/1.3b evaluate their ideas and products
against
design criteria
- Dt1/1.4b explore and use mechanisms, in their
products
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Activity 9
Castle Fieldtrip And Observation
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- Hi1/1.3 significant historical events, people
and
places in their own locality
- Ge1/1.3b use basic geographical
vocabulary to refer
to:
i. key physical features ii. key human features
- Ge1/1.4d use simple fieldwork
and observational
skills
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